﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Sandbox.ContentTypes;

namespace Sandbox.Scene.Components
{
	public class SpriteComponent : SceneObjectComponent
	{
		public Sprite Sprite { get; set; }


		public override void Display()
		{
			throw new NotImplementedException();
		}
	}
}
